Sunday, May 31, 2015
Recreating a Monster: The Frahkis
Comparison of the Beast Battles version of the Frahkis vs The Book of Zool Frahkis. Back in that period of the Beast Battle days, my interest in the project had slipped and in a moment of bad judgement, with some encouragement from a certain peanut gallery, I decided to see how many monsters I could design with tits. I believe this was the firs, but sadly not the last of that experiment. I went with a more beastly pose for the update, and dropped the problematic reptilian breasts.
Recreating a Monster: The Arri
Comparison of the original Arri submission to what was known at the time as Beast Battles and the newer HD color redux version for The Book of Zool. I was trying a few different media typess out at the time, and ended up doing that one as a charcoal drawing. The newer version sort of ended up looking like a Battlecat and Panthor crossover when it came time to color him. Oh well.
Wednesday, May 27, 2015
Process of Creating a Monster: Vraxxonius Steam-Sayer (Concepts)
I decided early on that this guy was going to basically be a giant lava pumping heart beneath a volcano. The hard part was figuring out where to put the required 20 eyes and "Giant Torso-Maw" from the lore.
Tuesday, May 26, 2015
Process of Creating a Monster: Vraxxonius Steam-Sayer
Tried to make it look like this guy's skin was burning up in the magma and cracking to reveal his molten core. I didn't like how it was coming out, so I just left him with a dark skin all around.
Wednesday, December 17, 2014
Process of Creating a Monster: Vekkinsear Throne Guardian
More concept sketches for The Book of Zool! This time the creature was more of a warrior than a straight up beast, and with that came some interesting challenges of it's own. This particular fellow had one of the previous beasts on a chain, so it was fun to go back to an earlier idea and round it out.
Sunday, September 14, 2014
Process of Creating a Monster: Mem'Ech Schvult
Concept sketches for the Mem'Ech Schvult creature for The Book of Zool blog. The tricky part with this one was having a large head and slender body.
Saturday, September 13, 2014
Process of Creating a Monster: Mollari
Several different concept sketches for the Mollari creature. I found it tough to work in six webbed feet on a creature and have them all feel like feet instead of hands.
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